Connor Phillips

Game Designer & Storyteller

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Ghostball

Digital - Prototype

My contributions were system design, level design, and game concept.

Phantom League: Ghost Ball was a prototype game created to demo a ball mechanic that my team conceptualized. The mechanic would give players control of a character with the ability to control balls and their movement within a sports-like arena. Character & ball movement/direction is controlled simultaneously buy the player. Ball control is used for goal scoring & player killing.

View the Design Doc here

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